
//!       
#define SND_MOUSEOVER                       0.wav

//!     
#define SND_MENUITEMCLK                     1.wav

//!   
#define SND_SYMB_APPEAR                     2.wav

//!    
#define SND_GAME_WIN                        3.wav

//!      
#define SND_TIME_IS_UP                      4.wav

//!       
#define SND_FINAL_COUNTDOWN                 5.wav

//!  " " 
#define SND_SOLVE_NOT_FOUND                 6.wav

//!  "  "
#define SND_FOUND_ERROR                     7.wav